238 research outputs found
Dynamical Solution of the On-Line Minority Game
We solve the dynamics of the on-line minority game, with general types of
decision noise, using generating functional techniques a la De Dominicis and
the temporal regularization procedure of Bedeaux et al. The result is a
macroscopic dynamical theory in the form of closed equations for correlation-
and response functions defined via an effective continuous-time single-trader
process, which are exact in both the ergodic and in the non-ergodic regime of
the minority game. Our solution also explains why, although one cannot formally
truncate the Kramers-Moyal expansion of the process after the Fokker-Planck
term, upon doing so one still finds the correct solution, that the previously
proposed diffusion matrices for the Fokker-Planck term are incomplete, and how
previously proposed approximations of the market volatility can be traced back
to ergodicity assumptions.Comment: 25 pages LaTeX, no figure
Dynamics of adaptive agents with asymmetric information
We apply path-integral techniques to study the dynamics of agent-based models
with asymmetric information structures. In particular, we devise a batch
version of a model proposed originally by Berg et al. [Quant. Fin. 1 (2001)
203], and convert the coupled multi-agent processes into an effective-agent
problem from which the dynamical order parameters in ergodic regimes can be
derived self-consistently together with the corresponding phase structure. Our
dynamical study complements and extends the available static theory. Results
are confirmed by numerical simulations.Comment: minor revision of text, accepted by JSTA
Adaptive drivers in a model of urban traffic
We introduce a simple lattice model of traffic flow in a city where drivers
optimize their route-selection in time in order to avoid traffic jams, and
study its phase structure as a function of the density of vehicles and of the
drivers' behavioral parameters via numerical simulations and mean-field
analytical arguments. We identify a phase transition between a low- and a
high-density regime. In the latter, inductive drivers may surprisingly behave
worse than randomly selecting drivers.Comment: 7 pages, final versio
Theory of agent-based market models with controlled levels of greed and anxiety
We use generating functional analysis to study minority-game type market
models with generalized strategy valuation updates that control the psychology
of agents' actions. The agents' choice between trend following and contrarian
trading, and their vigor in each, depends on the overall state of the market.
Even in `fake history' models, the theory now involves an effective overall bid
process (coupled to the effective agent process) which can exhibit profound
remanence effects and new phase transitions. For some models the bid process
can be solved directly, others require Maxwell-construction type
approximations.Comment: 30 pages, 10 figure
Random replicators with asymmetric couplings
Systems of interacting random replicators are studied using generating
functional techniques. While replica analyses of such models are limited to
systems with symmetric couplings, dynamical approaches as presented here allow
specifically to address cases with asymmetric interactions where there is no
Lyapunov function governing the dynamics. We here focus on replicator models
with Gaussian couplings of general symmetry between p>=2 species, and discuss
how an effective description of the dynamics can be derived in terms of a
single-species process. Upon making a fixed point ansatz persistent order
parameters in the ergodic stationary states can be extracted from this process,
and different types of phase transitions can be identified and related to each
other. We discuss the effects of asymmetry in the couplings on the order
parameters and the phase behaviour for p=2 and p=3. Numerical simulations
verify our theory. For the case of cubic interactions numerical experiments
indicate regimes in which only a finite number of species survives, even when
the thermodynamic limit is considered.Comment: revised version, removed some mathematical parts, discussion of
negatively correlated couplings added, figures adde
Minority games, evolving capitals and replicator dynamics
We discuss a simple version of the Minority Game (MG) in which agents hold
only one strategy each, but in which their capitals evolve dynamically
according to their success and in which the total trading volume varies in time
accordingly. This feature is known to be crucial for MGs to reproduce stylised
facts of real market data. The stationary states and phase diagram of the model
can be computed, and we show that the ergodicity breaking phase transition
common for MGs, and marked by a divergence of the integrated response is
present also in this simplified model. An analogous majority game turns out to
be relatively void of interesting features, and the total capital is found to
diverge in time. Introducing a restraining force leads to a model akin to
replicator dynamics of evolutionary game theory, and we demonstrate that here a
different type of phase transition is observed. Finally we briefly discuss the
relation of this model with one strategy per player to more sophisticated
Minority Games with dynamical capitals and several trading strategies per
agent.Comment: 19 pages, 7 figure
Statistical Mechanics of Dilute Batch Minority Games with Random External Information
We study the dynamics and statics of a dilute batch minority game with random
external information. We focus on the case in which the number of connections
per agent is infinite in the thermodynamic limit. The dynamical scenario of
ergodicity breaking in this model is different from the phase transition in the
standard minority game and is characterised by the onset of long-term memory at
finite integrated response. We demonstrate that finite memory appears at the
AT-line obtained from the corresponding replica calculation, and compare the
behaviour of the dilute model with the minority game with market impact
correction, which is known to exhibit similar features.Comment: 22 pages, 6 figures, text modified, references updated and added,
figure added, typos correcte
Stationary states of a spherical Minority Game with ergodicity breaking
Using generating functional and replica techniques, respectively, we study
the dynamics and statics of a spherical Minority Game (MG), which in contrast
with a spherical MG previously presented in J.Phys A: Math. Gen. 36 11159
(2003) displays a phase with broken ergodicity and dependence of the
macroscopic stationary state on initial conditions. The model thus bears more
similarity with the original MG. Still, all order parameters including the
volatility can computed in the ergodic phases without making any
approximations. We also study the effects of market impact correction on the
phase diagram. Finally we discuss a continuous-time version of the model as
well as the differences between on-line and batch update rules. Our analytical
results are confirmed convincingly by comparison with numerical simulations. In
an appendix we extend the analysis of the earlier spherical MG to a model with
general time-step, and compare the dynamics and statics of the two spherical
models.Comment: 26 pages, 8 figures; typo correcte
Market response to external events and interventions in spherical minority games
We solve the dynamics of large spherical Minority Games (MG) in the presence
of non-negligible time dependent external contributions to the overall market
bid. The latter represent the actions of market regulators, or other major
natural or political events that impact on the market. In contrast to
non-spherical MGs, the spherical formulation allows one to derive closed
dynamical order parameter equations in explicit form and work out the market's
response to such events fully analytically. We focus on a comparison between
the response to stationary versus oscillating market interventions, and reveal
profound and partially unexpected differences in terms of transition lines and
the volatility.Comment: 14 pages LaTeX, 5 (composite) postscript figures, submitted to
Journal of Physics
Dynamics of on-line Hebbian learning with structurally unrealizable restricted training sets
We present an exact solution for the dynamics of on-line Hebbian learning in
neural networks, with restricted and unrealizable training sets. In contrast to
other studies on learning with restricted training sets, unrealizability is
here caused by structural mismatch, rather than data noise: the teacher machine
is a perceptron with a reversed wedge-type transfer function, while the student
machine is a perceptron with a sigmoidal transfer function. We calculate the
glassy dynamics of the macroscopic performance measures, training error and
generalization error, and the (non-Gaussian) student field distribution. Our
results, which find excellent confirmation in numerical simulations, provide a
new benchmark test for general formalisms with which to study unrealizable
learning processes with restricted training sets.Comment: 7 pages including 3 figures, using IOP latex2e preprint class fil
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