238 research outputs found

    Dynamical Solution of the On-Line Minority Game

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    We solve the dynamics of the on-line minority game, with general types of decision noise, using generating functional techniques a la De Dominicis and the temporal regularization procedure of Bedeaux et al. The result is a macroscopic dynamical theory in the form of closed equations for correlation- and response functions defined via an effective continuous-time single-trader process, which are exact in both the ergodic and in the non-ergodic regime of the minority game. Our solution also explains why, although one cannot formally truncate the Kramers-Moyal expansion of the process after the Fokker-Planck term, upon doing so one still finds the correct solution, that the previously proposed diffusion matrices for the Fokker-Planck term are incomplete, and how previously proposed approximations of the market volatility can be traced back to ergodicity assumptions.Comment: 25 pages LaTeX, no figure

    Dynamics of adaptive agents with asymmetric information

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    We apply path-integral techniques to study the dynamics of agent-based models with asymmetric information structures. In particular, we devise a batch version of a model proposed originally by Berg et al. [Quant. Fin. 1 (2001) 203], and convert the coupled multi-agent processes into an effective-agent problem from which the dynamical order parameters in ergodic regimes can be derived self-consistently together with the corresponding phase structure. Our dynamical study complements and extends the available static theory. Results are confirmed by numerical simulations.Comment: minor revision of text, accepted by JSTA

    Adaptive drivers in a model of urban traffic

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    We introduce a simple lattice model of traffic flow in a city where drivers optimize their route-selection in time in order to avoid traffic jams, and study its phase structure as a function of the density of vehicles and of the drivers' behavioral parameters via numerical simulations and mean-field analytical arguments. We identify a phase transition between a low- and a high-density regime. In the latter, inductive drivers may surprisingly behave worse than randomly selecting drivers.Comment: 7 pages, final versio

    Theory of agent-based market models with controlled levels of greed and anxiety

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    We use generating functional analysis to study minority-game type market models with generalized strategy valuation updates that control the psychology of agents' actions. The agents' choice between trend following and contrarian trading, and their vigor in each, depends on the overall state of the market. Even in `fake history' models, the theory now involves an effective overall bid process (coupled to the effective agent process) which can exhibit profound remanence effects and new phase transitions. For some models the bid process can be solved directly, others require Maxwell-construction type approximations.Comment: 30 pages, 10 figure

    Random replicators with asymmetric couplings

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    Systems of interacting random replicators are studied using generating functional techniques. While replica analyses of such models are limited to systems with symmetric couplings, dynamical approaches as presented here allow specifically to address cases with asymmetric interactions where there is no Lyapunov function governing the dynamics. We here focus on replicator models with Gaussian couplings of general symmetry between p>=2 species, and discuss how an effective description of the dynamics can be derived in terms of a single-species process. Upon making a fixed point ansatz persistent order parameters in the ergodic stationary states can be extracted from this process, and different types of phase transitions can be identified and related to each other. We discuss the effects of asymmetry in the couplings on the order parameters and the phase behaviour for p=2 and p=3. Numerical simulations verify our theory. For the case of cubic interactions numerical experiments indicate regimes in which only a finite number of species survives, even when the thermodynamic limit is considered.Comment: revised version, removed some mathematical parts, discussion of negatively correlated couplings added, figures adde

    Minority games, evolving capitals and replicator dynamics

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    We discuss a simple version of the Minority Game (MG) in which agents hold only one strategy each, but in which their capitals evolve dynamically according to their success and in which the total trading volume varies in time accordingly. This feature is known to be crucial for MGs to reproduce stylised facts of real market data. The stationary states and phase diagram of the model can be computed, and we show that the ergodicity breaking phase transition common for MGs, and marked by a divergence of the integrated response is present also in this simplified model. An analogous majority game turns out to be relatively void of interesting features, and the total capital is found to diverge in time. Introducing a restraining force leads to a model akin to replicator dynamics of evolutionary game theory, and we demonstrate that here a different type of phase transition is observed. Finally we briefly discuss the relation of this model with one strategy per player to more sophisticated Minority Games with dynamical capitals and several trading strategies per agent.Comment: 19 pages, 7 figure

    Statistical Mechanics of Dilute Batch Minority Games with Random External Information

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    We study the dynamics and statics of a dilute batch minority game with random external information. We focus on the case in which the number of connections per agent is infinite in the thermodynamic limit. The dynamical scenario of ergodicity breaking in this model is different from the phase transition in the standard minority game and is characterised by the onset of long-term memory at finite integrated response. We demonstrate that finite memory appears at the AT-line obtained from the corresponding replica calculation, and compare the behaviour of the dilute model with the minority game with market impact correction, which is known to exhibit similar features.Comment: 22 pages, 6 figures, text modified, references updated and added, figure added, typos correcte

    Stationary states of a spherical Minority Game with ergodicity breaking

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    Using generating functional and replica techniques, respectively, we study the dynamics and statics of a spherical Minority Game (MG), which in contrast with a spherical MG previously presented in J.Phys A: Math. Gen. 36 11159 (2003) displays a phase with broken ergodicity and dependence of the macroscopic stationary state on initial conditions. The model thus bears more similarity with the original MG. Still, all order parameters including the volatility can computed in the ergodic phases without making any approximations. We also study the effects of market impact correction on the phase diagram. Finally we discuss a continuous-time version of the model as well as the differences between on-line and batch update rules. Our analytical results are confirmed convincingly by comparison with numerical simulations. In an appendix we extend the analysis of the earlier spherical MG to a model with general time-step, and compare the dynamics and statics of the two spherical models.Comment: 26 pages, 8 figures; typo correcte

    Market response to external events and interventions in spherical minority games

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    We solve the dynamics of large spherical Minority Games (MG) in the presence of non-negligible time dependent external contributions to the overall market bid. The latter represent the actions of market regulators, or other major natural or political events that impact on the market. In contrast to non-spherical MGs, the spherical formulation allows one to derive closed dynamical order parameter equations in explicit form and work out the market's response to such events fully analytically. We focus on a comparison between the response to stationary versus oscillating market interventions, and reveal profound and partially unexpected differences in terms of transition lines and the volatility.Comment: 14 pages LaTeX, 5 (composite) postscript figures, submitted to Journal of Physics

    Dynamics of on-line Hebbian learning with structurally unrealizable restricted training sets

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    We present an exact solution for the dynamics of on-line Hebbian learning in neural networks, with restricted and unrealizable training sets. In contrast to other studies on learning with restricted training sets, unrealizability is here caused by structural mismatch, rather than data noise: the teacher machine is a perceptron with a reversed wedge-type transfer function, while the student machine is a perceptron with a sigmoidal transfer function. We calculate the glassy dynamics of the macroscopic performance measures, training error and generalization error, and the (non-Gaussian) student field distribution. Our results, which find excellent confirmation in numerical simulations, provide a new benchmark test for general formalisms with which to study unrealizable learning processes with restricted training sets.Comment: 7 pages including 3 figures, using IOP latex2e preprint class fil
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